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Old Nov 07, 2006, 10:23 PM // 22:23   #1
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Default Interested player witha few questions!!! plz

Hey guys how u doing....recently ive been play world of warcraft, wc3, BF2142 and i decided to quit wow b/c i got to the point were i had everything i wanted....and im looking to get into a new mmorpg and my searches lead me here....now i have a few questions b4 i start playing....OK ...my first question is will this game take over my life like WoW did? ......i noticed there were 3 versions of this gmae.....GW...GW nightfall....etc.....are these expansions? if not which should i buy to start playing? ....is there alot of things to do in this game? i noticed when playing wow i got to a point were everything was sooooo repititive....Are there vehicles? or Horses/mounts.....are there dungeons that give armor or is armor mainly crafted? and is it like a certain best set for each class like warriors...or are there all diferent set's that u need to work to get and upgrade? is it an easy game to understand and quickly get into or will i spend hours figuring it out? and is it setup with different servers? or does everyone play on one? ......thx for ur help.....will be looking forward to playing with you guys
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Old Nov 07, 2006, 10:49 PM // 22:49   #2
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Unlike WoW, it doesn't matter which server you register to. There are 5, American, European, Korean, Taiwan, & Japan. People from these servers can still play together in international dists. Unlike WoW where an alliance character on silvermoon will never see alliance character on Echo Isle.

I don't see this game taking over your life unless you want it too. There's no grind to lvl60, the max lvl is 20 easy to get to in 6hr or a few days.

No vehicles or mounts, but the good thing is that you can map travel and it won't cost you anything. No more 1-2 silver birdy rides from IronForge to wherever.

Most armor is crafted, the only requirement is that you have the location of the crafter, the material, and gold. There are some armor that collectors will give you in exchange for collector items. There is no best set per say. The max base AL for warrior is 80 and different sets will give you different bonuses(some more armor, some more hp, some more energy/mana, etc). Nightfall armor has added insignia so you can customize your armor. The only requirement on armor is that you can only wear your primary classes armor. You don't have to reach a certain lvl to wear the max AL armor. Weapons don't bind on equip or pickup, so you caster can pick up that rare axe and give it to your warrior via storage, which is shared by everyone. There is no postal service.

The game is easier to understand when it comes to quests. If you pull up the map, it will even tell you where you need to go for the selected quest.

All three chapters were intended to be stand alone games (that's what Anet says) You do not need to buy the original to play the others and I suggest starting with Nightfall. It's the newest one, most people are on it, and it has a good chunk of quests missions for low level character to develop in.

Hope this doesn't scare you off. If you would like, I can send you a trial key for you to try before buying.

Last edited by zelira; Nov 07, 2006 at 10:59 PM // 22:59..
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Old Nov 08, 2006, 12:44 AM // 00:44   #3
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Quote:
Originally Posted by Crackerjackcs420
my first question is will this game take over my life like WoW did? ......i noticed there were 3 versions of this gmae.....GW...GW nightfall....etc.....are these expansions?
Each chapter can work as a stand-alone game or as an expansion to the other chapters. The first one you begin an account with will give you 4 character slots and access to that continent. When adding a chapter to your account, you'll get an additional 2 character slots and all characters will be able to travel to the other continents, once they reach a certian spot in that campaign.
Quote:
Which should i buy to start playing?
Most people will suggest either the original or Nightfall, check out other threads that ask this same question to see why. I'd go with Prophecies first, but Nightfall's got it's advantages, too. factions isn't new player friendly at all.
Quote:
....is there alot of things to do in this game?
There's quite a bit to keep people playing. On the PvP side, there ar 4 or 5 different types of battles. In PvE, there's some grind and some repetitiveness, but it's not too bad.

Quote:
Are there vehicles? or Horses/mounts
Nope, and they're not needed. Travel between towns is done by using the map feature once you've reached those towns on foot.
Quote:
are there dungeons that give armor or is armor mainly crafted?
There are collectors around that will trade you armor pieces for various monster drops and there are armor crafters who will sell you armor for gold and materials.
Quote:
and is it like a certain best set for each class like warriors...or are there all diferent set's that u need to work to get and upgrade?
As the game progresses, the armor available from crafters/collectors gets better in terms of armor level. With Prophecies and factions, there are different armor sets available at each level that have different characteristics, such as Health or energy (manna) boosts. In Nightfall, you can change your armor's bonuses by applying insignia to it.
Quote:
is it an easy game to understand and quickly get into or will i spend hours figuring it out?
There's a lot of stuff to figure out, the economy, skills & atrtributes, map use, where to go next and all that. But it's not hard to figure out as you go along. Many questions can be answered by reading the booklets that come with the game.
Quote:
and is it setup with different servers? or does everyone play on one? ......thx for ur help.....will be looking forward to playing with you guys
GW isn't like WoW. When you leave a town, you and your group are in their own little world. When out there, you won't run into other parties doing other things, and you don't have to worry about the problems that arise when out questing where other parties are.

Last edited by Kook~NBK~; Nov 08, 2006 at 12:48 AM // 00:48..
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Old Nov 08, 2006, 12:47 AM // 00:47   #4
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Quote:
Originally Posted by Crackerjackcs420
will this game take over my life like WoW did?
It took over mine, it might take over yours. I can't say for sure.

Quote:
Originally Posted by Crackerjackcs420
i noticed there were 3 versions of this gmae.....GW...GW nightfall....etc.....are these expansions? if not which should i buy to start playing?
They are all separate games, but they tie in with each other. I would suggest starting in either Nightfall or Prophecies (the original), but preferably Nightfall if only because it's more populated. Factions wasn't really all that great, and if you want the skills, you can always buy the PvP edition from the in-game store.

Quote:
Originally Posted by Crackerjackcs420
is there alot of things to do in this game? i noticed when playing wow i got to a point were everything was sooooo repititive.
Sort of. Having played WoW for a short time myself, I can say that Guild Wars is much more linear, having a mission-based storyline as opposed to a "free-no-main-story-do-what-you-want" kind of thing. However, there's plenty to do, as there's something of a challenge in everything. You could try to get the highest rewards for all the missions, map out 100% of the map, consume enough alcohol to spend 1,000 minutes drunk, etc. And there's always PvP, which is never repetitive and my favorite part of the game. It's so much different from WoW's PvP, though, as the maximum number of players on one side is 12 (though I believe this has been inadvertently broken due to the release of Nightfall). Also, it's much harder to die in GW PvP, and the skills are, for the most part, well-balanced.

Quote:
Originally Posted by Crackerjackcs420
Are there vehicles? or Horses/mounts.
Not in the traditional sense. These are unnecessary, as in GW you can go to any town or outpost you've already been to with a click of the mouse on the map icon. There is one place where you can ride a giant "wurm" (like a giant worm) around, but that's later in Nightfall.

Quote:
Originally Posted by Crackerjackcs420
are there dungeons that give armor or is armor mainly crafted? and is it like a certain best set for each class like warriors...or are there all diferent set's that u need to work to get and upgrade?
No, all armor is crafted, or traded for through collectors. ArenaNet, the makers of Guild Wars, did not want maximum-level armor going to new players, so they made all armor "customized" to the person it was crafted for, meaning it cannot be used by anyone else. For this reason, monsters do not drop armor, either. They do drop weapons and shields, though.
There is no "best" armor, either. With the addition of "insignia" with Nightfall, you can have a variety of different effects on your armor, each with its own advantages and disadvantages. In PvP, there are "staple" armor sets that most people use, but no one armor type is inherently "better" than another. Maximum-level armor is also easy to get, appearing fairly early in Factions and Nightfall, and appearing in Prophecies when you first begin to really need it.

Quote:
Originally Posted by Crackerjackcs420
is it an easy game to understand and quickly get into or will i spend hours figuring it out?
The basics are pretty easy to understand, but it takes a lot of work to become a good player. I recommend reading the manual and learning about the interface, how to control your character, etc. and then following the tutorial which is the first thing you do in Factions and Nightfall. The tutorial is remarkably immersive, yet easy to understand, and teaches you everything you'll need to know for quite a whie.
Also, there are rarely any confusing quests or missions. Every quest tells you exactly what you have to do and, most of the time, where you have to go to do it. It'll put a big arrow in the direction of your goal, and a little "starburst" once you see your goal yourself.

Quote:
Originally Posted by Crackerjackcs420
and is it setup with different servers? or does everyone play on one?
There are six separate servers, and the one you play on is based on your location. Those in America and Europe can play on the American or European servers, and then those in Korea, Japan, and Taiwan can play on their respective servers. There is also an "international distrct" that allows players from different areas to play with each other, as everyone can access it. Other than that, the only divison is "districts," which are different instances of the same area. Each area can only hold 100 people, so copies are made for other people to go to. These are called "districts" and you can switch districts at any time.

Now here's some other info you may like to know.

Guild Wars is heavily instanced. Since you've played WoW, you know what an instance is. It's an area only you and your party can be in; you will see no other human players. ALL combat areas, be they PvE or PvP, are instanced in GW. This prevents spawn camping and other unfavorable things that are rampant in other MMOs. (ArenaNet calls Guild Wars a "CORPG" as opposed to an "MMORPG," but I consider it massively multiplayer, and online, so I refer to it as an MMO.)

There is no "uber-gear" for PvE or PvP, so you don't have to worry about "twinkers" as much as in WoW. In lower-level Arenas, you can find people with high-level gear, but once you get to higher-level areas, you're on the same footing. You can create a PvP-only character and have access to the best equipment in the game, which, as I said, is easy to come by anyway. The only things that cost a lot are there for cosmetic purposes. There is armor that costs 15k apiece (as opposed to 1.5k), but they have the same stats. There is other armor that will run you into the millions in cost, but it still has the same stats as 1.5k armor. The only purpose is vanity.

On the subject of trade, well...GW's is flat-out terrible. There is no Auction House like in WoW, though it's been requested since almost day one. Guild Wars Guru here has become a major trade center for the game, since the game itself doesn't support such a system.

Storage is another issue. It is shared between all the characters on your account, which means you can stick something into storage and have another character of yours pick it up, but space is extremely limited, to 20 item slots and then a slot for up to 250 of each material. Improved storage is another feature that is constantly requested, and it seems the designers are really working to solve the problem.

If you need any more info, feel free to ask. Also, I have an unused Prophecies/Factions 10-hour or 14-day (whichever comes first) trial key, so if you'd like to try it out, I can send it to you.

Last edited by Relambrien; Nov 08, 2006 at 12:49 AM // 00:49..
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Old Nov 08, 2006, 01:32 AM // 01:32   #5
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wow sounds pretty fun guys thx for the answers......and if u guys can gimme a trail cdkey that would be great....i downloaded the war wars client off the website but im not sure which it is ....i think the original....would i be able to Download the others? you can contact me via email [email protected] or AIM....CrackerJackcs420 TY
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Old Nov 08, 2006, 04:14 AM // 04:14   #6
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Quote:
Originally Posted by Crackerjackcs420
wow sounds pretty fun guys thx for the answers......and if u guys can gimme a trail cdkey that would be great....i downloaded the war wars client off the website but im not sure which it is ....i think the original....would i be able to Download the others? you can contact me via email [email protected] or AIM....CrackerJackcs420 TY
Pm me ill give you a 14 day trial for all 3 of them.
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